Worgan_Freeman


Greetings!
I am Worgan_Freeman, I am a 3D Artist focused on Character Design and - Creation.
I graduated in the field "Game Art & 3D Animation" and are focusing on artstyles like WoW, LoL/Arcane and Dishonored.I also focus on anthropomorphic characters and creature design for rendering, animations and video games.

Parts of my gallery and content should not be viewed by those under the age of 18


[email protected]


** Please DO NOT redistribute my works to other sites without giving proper credit by mentioning my name or linking to my websites/credentials. Thank you! **


About me



Hey there!Currently I am a german who studied "Game Art & 3D Animation" and is now looking for opportunities to improve as a 3D Character Artist and Designer.
My journey started with doing renders with assets and characters from World of Warcraft - focused solely on worgen (hence my name). I started branching out more and more into intricate stuff like creating stylized-PBR assets/characters/armor/weapons. I pursue artstyles like WoW, LoL/Arcane and Dishonored, while currently aiming to learn more handpainting.
Over two years I managed to establish four original worgen/werewolf characters who will be my main center of attention inside my artworks. In my headcanon, I am creating an entire universe with unique lore where each of them can eventually find their place in.I have extensive knowledge in various 3D Softwares:
- Blender (3D modeling, sculpting, UV unwrapping, rendering, rigging, animating)
- Adobe Substance Painter
- Marmoset Toolbag
- Adobe Photoshop (post processing)
- Autodesk Maya (3D Modeling, UVs, rigging, animation)
- zBrush
- Adobe Substance Designer
- Unreal Engine 5 (Rendering)
As part of my studies I also created two small game projects inside:
- Unity Engine


[email protected]


** Please DO NOT redistribute my works to other sites without giving proper credit by mentioning my name or linking to my websites/credentials. Thank you! **